Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 174 days ago
14 / 4 / 6
K / D / A
46.5%
Kill participation
1,243.8
Damage / min
15,191g
507.5 gold / min
21
9 placed · 2 cleared
234
7.8 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBLK Veneza#BLK
Mordekaiser · Top
6 / 11 / 3
32.1% KP
18,181
17.8% share
10,569g
140 CS · 4.7/m
itoshi sae#asa
Kayn · Jungle
9 / 9 / 7
57.1% KP
28,782
28.2% share
13,808g
181 CS · 6/m
Feitori#br1
Zoe · Mid
2 / 9 / 5
25% KP
17,989
17.6% share
9,660g
214 CS · 7.1/m
FiléDFrangoa6e99#ATH
Varus · ADC
10 / 6 / 9
67.9% KP
27,157
26.6% share
16,031g
233 CS · 7.8/m
Yamause#lzz
Nami · Support
1 / 8 / 21
78.6% KP
10,060
9.8% share
8,506g
20 CS · 0.7/m
Red side
VictoryEMPRESARIO#442
Riven · Top
9 / 2 / 7
37.2% KP
24,393
19.2% share
15,888g
234 CS · 7.8/m
anxiety#god
Brand · Jungle
8 / 6 / 12
46.5% KP
33,984
26.8% share
14,217g
216 CS · 7.2/m
Zayco#Zayco
Yone · Mid
14 / 4 / 6
46.5% KP
37,232
29.4% share
15,191g
234 CS · 7.8/m
Caster#BR01
Twitch · ADC
12 / 9 / 4
37.2% KP
25,345
20% share
13,717g
152 CS · 5.1/m
Rushife#JP2
Soraka · Support
0 / 7 / 24
55.8% KP
5,888
4.6% share
9,545g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
