Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 170 days ago
12 / 4 / 7
K / D / A
52.8%
Kill participation
1,599.8
Damage / min
14,330g
555.8 gold / min
22
8 placed · 2 cleared
230
8.9 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBUDE D CAMPINAS#br1
Dr. Mundo · Top
5 / 3 / 0
13.9% KP
19,683
16.4% share
11,468g
226 CS · 8.8/m
Pierre#2454
Brand · Jungle
6 / 5 / 8
38.9% KP
20,790
17.3% share
10,905g
175 CS · 6.8/m
Zayco#Zayco
Yone · Mid
12 / 4 / 7
52.8% KP
41,249
34.3% share
14,330g
230 CS · 8.9/m
lllllllllllllll#XDXD
Kai'Sa · ADC
12 / 5 / 6
50% KP
24,201
20.1% share
16,169g
219 CS · 8.5/m
Tilto as vzs#CH1
Janna · Support
1 / 4 / 22
63.9% KP
14,331
11.9% share
8,454g
13 CS · 0.5/m
Red side
DefeatDasein#1602
Ryze · Top
3 / 2 / 3
28.6% KP
36,449
30.8% share
11,511g
247 CS · 9.6/m
Renova 313#CN2
Naafiri · Jungle
11 / 8 / 1
57.1% KP
20,566
17.4% share
12,454g
187 CS · 7.3/m
PapoDeUndaia#065
Garen · Mid
4 / 10 / 4
38.1% KP
23,494
19.9% share
11,429g
202 CS · 7.8/m
menor quente#peca
Ezreal · ADC
3 / 8 / 6
42.9% KP
26,719
22.6% share
10,303g
207 CS · 8/m
Inferno Coral#TOIC
Karma · Support
0 / 8 / 9
42.9% KP
10,953
9.3% share
6,634g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
