Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 170 days ago
8 / 6 / 4
K / D / A
42.9%
Kill participation
1,266.9
Damage / min
13,193g
432.1 gold / min
40
7 placed · 11 cleared
214
7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCorviknight#DVXL
Zed · Top
5 / 6 / 4
32.1% KP
26,369
23.6% share
10,334g
209 CS · 6.8/m
Imbroxável#GOAT
Brand · Jungle
8 / 11 / 5
46.4% KP
20,696
18.5% share
13,331g
192 CS · 6.3/m
Zayco#Zayco
Akali · Mid
8 / 6 / 4
42.9% KP
38,683
34.6% share
13,193g
214 CS · 7/m
Shinazugawa#8622
Vayne · ADC
6 / 14 / 3
32.1% KP
19,992
17.9% share
11,374g
152 CS · 5/m
CLTroll Nbanlulu#CLT
Lulu · Support
1 / 8 / 15
57.1% KP
6,101
5.5% share
8,934g
31 CS · 1/m
Red side
Victoryguiqes#milo
Sion · Top
2 / 3 / 12
31.1% KP
15,240
12.7% share
11,846g
231 CS · 7.6/m
Gragolandia#MILK
Gragas · Jungle
12 / 7 / 11
51.1% KP
30,474
25.4% share
15,486g
230 CS · 7.5/m
New Legend#Jesus
Yone · Mid
9 / 7 / 7
35.6% KP
14,627
12.2% share
12,883g
192 CS · 6.3/m
Joxed#2715
Miss Fortune · ADC
20 / 6 / 7
60% KP
46,169
38.5% share
20,691g
232 CS · 7.6/m
Lecter#Letty
Rell · Support
2 / 5 / 33
77.8% KP
13,409
11.2% share
11,046g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
