Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 170 days ago
11 / 2 / 4
K / D / A
57.7%
Kill participation
1,319.6
Damage / min
13,602g
551.1 gold / min
15
8 placed · 1 cleared
247
10 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKrugner#br1
Yorick · Top
8 / 3 / 1
34.6% KP
23,676
26.6% share
13,026g
195 CS · 7.9/m
Aeon#7900
Naafiri · Jungle
1 / 2 / 8
34.6% KP
10,088
11.3% share
10,357g
208 CS · 8.4/m
Zayco#Zayco
Yone · Mid
11 / 2 / 4
57.7% KP
32,571
36.6% share
13,602g
247 CS · 10/m
Oogwey#br1
Ziggs · ADC
5 / 5 / 5
38.5% KP
19,509
21.9% share
11,151g
202 CS · 8.2/m
Corufa#br1
Leona · Support
1 / 3 / 6
26.9% KP
3,096
3.5% share
6,731g
39 CS · 1.6/m
Red side
DefeatGrimmjowGod777#br1
Zaahen · Top
0 / 11 / 0
0% KP
11,146
16.3% share
6,662g
151 CS · 6.1/m
ARTHUR O BRUTO#QROCU
Rammus · Jungle
4 / 3 / 9
86.7% KP
11,252
16.4% share
9,539g
125 CS · 5.1/m
MonoBall#Mono
Vel'Koz · Mid
4 / 5 / 7
73.3% KP
21,104
30.8% share
9,125g
182 CS · 7.4/m
dehsimoes#br1
Ezreal · ADC
5 / 6 / 4
60% KP
18,725
27.3% share
10,713g
162 CS · 6.6/m
Apertadinho ッ#1303
Zilean · Support
2 / 1 / 9
73.3% KP
6,328
9.2% share
6,952g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
