Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 168 days ago
6 / 5 / 7
K / D / A
37.1%
Kill participation
548.2
Damage / min
10,866g
399.2 gold / min
17
9 placed · 2 cleared
187
6.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatshellshock#1312
Ambessa · Top
6 / 9 / 3
45% KP
21,956
21.7% share
9,409g
128 CS · 4.7/m
DudsTheBoy#171
Vi · Jungle
1 / 6 / 4
25% KP
10,532
10.4% share
9,246g
174 CS · 6.4/m
deadpoolz#888
Taliyah · Mid
5 / 4 / 10
75% KP
32,385
32% share
10,856g
203 CS · 7.5/m
rosemary#shift
Ashe · ADC
2 / 7 / 6
40% KP
20,127
19.9% share
9,888g
192 CS · 7.1/m
shacanagem#creu
Shaco · Support
6 / 9 / 5
55% KP
16,097
15.9% share
9,777g
34 CS · 1.2/m
Red side
VictoryCordeiro de DEUS#3981
Zaahen · Top
10 / 3 / 2
34.3% KP
28,450
28.9% share
14,363g
218 CS · 8/m
lorem ipsum#lunar
Diana · Jungle
5 / 3 / 8
37.1% KP
15,509
15.7% share
11,677g
183 CS · 6.7/m
Zayco#Zayco
Yasuo · Mid
6 / 5 / 7
37.1% KP
14,919
15.1% share
10,866g
187 CS · 6.9/m
pavani pecinha#peça
Smolder · ADC
14 / 5 / 6
57.1% KP
34,318
34.8% share
15,569g
229 CS · 8.4/m
Nekior23#br1
Soraka · Support
0 / 4 / 26
74.3% KP
5,397
5.5% share
9,195g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
