Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 166 days ago
13 / 5 / 3
K / D / A
55.2%
Kill participation
1,229.9
Damage / min
15,112g
455.4 gold / min
27
6 placed · 5 cleared
271
8.2 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHeroTirano#5T4R5
Tahm Kench · Top
5 / 7 / 4
31% KP
16,732
16.2% share
11,982g
193 CS · 5.8/m
Hell Pikut#021
Pantheon · Jungle
2 / 9 / 3
17.2% KP
10,762
10.4% share
11,685g
203 CS · 6.1/m
Zayco#Zayco
Sylas · Mid
13 / 5 / 3
55.2% KP
40,813
39.4% share
15,112g
271 CS · 8.2/m
Erro#BR55
Kai'Sa · ADC
8 / 4 / 5
44.8% KP
30,196
29.2% share
18,587g
293 CS · 8.8/m
SUP DIFF#PE2
Milio · Support
1 / 4 / 14
51.7% KP
5,060
4.9% share
9,785g
34 CS · 1/m
Red side
VictoryFerlethe#Fiora
Jayce · Top
13 / 6 / 5
62.1% KP
57,259
34.6% share
17,667g
274 CS · 8.3/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
4 / 3 / 16
69% KP
32,397
19.6% share
15,921g
284 CS · 8.6/m
lMugenl#br1
Syndra · Mid
3 / 7 / 11
48.3% KP
34,361
20.8% share
12,785g
224 CS · 6.8/m
levítico#tader
Vayne · ADC
7 / 8 / 5
41.4% KP
32,635
19.7% share
15,299g
253 CS · 7.6/m
NightWind#caju
Janna · Support
2 / 5 / 17
65.5% KP
8,651
5.2% share
9,851g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
