Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 155 days ago
3 / 1 / 4
K / D / A
29.2%
Kill participation
795.8
Damage / min
9,157g
396.1 gold / min
12
6 placed · 2 cleared
196
8.5 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryxConan#br1
Cho'Gath · Top
10 / 0 / 3
54.2% KP
20,665
27.1% share
11,356g
179 CS · 7.7/m
Oi eu sou o nuki#nuki
Sion · Jungle
1 / 4 / 9
41.7% KP
7,119
9.3% share
8,483g
148 CS · 6.4/m
Zayco#Zayco
Yone · Mid
3 / 1 / 4
29.2% KP
18,397
24.1% share
9,157g
196 CS · 8.5/m
3451111935#NJZ
Smolder · ADC
9 / 3 / 9
75% KP
21,898
28.7% share
11,934g
182 CS · 7.9/m
Tai lung#2503
Alistar · Support
1 / 3 / 17
75% KP
8,101
10.6% share
7,053g
25 CS · 1.1/m
Red side
DefeatErymon#br1
Shen · Top
1 / 5 / 1
18.2% KP
15,031
20.2% share
8,360g
185 CS · 8/m
comunivia#gozi
Udyr · Jungle
3 / 2 / 5
72.7% KP
13,751
18.5% share
8,470g
150 CS · 6.5/m
Reason Living#lol1
Aurora · Mid
1 / 2 / 1
18.2% KP
21,680
29.2% share
7,728g
195 CS · 8.4/m
listenrussnchill#Uzi
Jinx · ADC
3 / 7 / 4
63.6% KP
16,663
22.4% share
11,299g
207 CS · 9/m
Super#Pyke
Pyke · Support
3 / 8 / 7
90.9% KP
7,179
9.7% share
6,979g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
