Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 153 days ago
9 / 3 / 6
K / D / A
71.4%
Kill participation
1,408.3
Damage / min
13,675g
592 gold / min
18
6 placed · 5 cleared
233
10.1 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySMOLMID#MID
Kayle · Top
0 / 0 / 3
14.3% KP
10,136
13% share
9,508g
229 CS · 9.9/m
Ryddck#brazi
Amumu · Jungle
7 / 4 / 6
61.9% KP
12,013
15.4% share
11,357g
166 CS · 7.2/m
Zayco#Zayco
Yone · Mid
9 / 3 / 6
71.4% KP
32,532
41.8% share
13,675g
233 CS · 10.1/m
É Ciência#DOUTO
Smolder · ADC
3 / 6 / 3
28.6% KP
11,520
14.8% share
8,356g
125 CS · 5.4/m
Teta Shelby#BR1
Morgana · Support
2 / 6 / 10
57.1% KP
11,718
15% share
7,305g
29 CS · 1.3/m
Red side
DefeatNgry#br1
Vladimir · Top
1 / 2 / 0
5.3% KP
10,054
19.3% share
7,293g
184 CS · 8/m
RammusMentaliy#OOK
Nocturne · Jungle
5 / 5 / 2
36.8% KP
10,268
19.7% share
9,264g
160 CS · 6.9/m
Kim Dokja#Try
Sylas · Mid
2 / 5 / 3
26.3% KP
8,140
15.6% share
6,981g
147 CS · 6.4/m
孫悟空#Son59
Lucian · ADC
10 / 3 / 2
63.2% KP
17,671
33.9% share
12,330g
197 CS · 8.5/m
LEPTOSPlROCA#JULI
Leona · Support
1 / 6 / 12
68.4% KP
5,922
11.4% share
7,210g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
