Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 152 days ago
12 / 3 / 4
K / D / A
55.2%
Kill participation
756.4
Damage / min
14,644g
489.8 gold / min
14
10 placed · 1 cleared
275
9.2 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLuks Said#bbzao
Darius · Top
6 / 4 / 5
37.9% KP
24,126
25.6% share
13,400g
232 CS · 7.8/m
Jake Tyler#BJJ
Lee Sin · Jungle
5 / 6 / 5
34.5% KP
11,430
12.1% share
13,204g
237 CS · 7.9/m
Zayco#Zayco
Yone · Mid
12 / 3 / 4
55.2% KP
22,615
24% share
14,644g
275 CS · 9.2/m
Sparrow#FLA
Ezreal · ADC
6 / 4 / 5
37.9% KP
24,536
26% share
15,077g
280 CS · 9.4/m
gambiarra#china
Bard · Support
0 / 2 / 18
62.1% KP
11,588
12.3% share
9,860g
39 CS · 1.3/m
Red side
DefeatPRIME INEFAVEL#AURA
Aatrox · Top
4 / 4 / 1
26.3% KP
25,655
27.1% share
14,833g
308 CS · 10.3/m
Arturlopzz#XCXC
Talon · Jungle
5 / 8 / 4
47.4% KP
17,593
18.6% share
11,899g
187 CS · 6.3/m
wolfinho123#br1
Annie · Mid
3 / 6 / 5
42.1% KP
20,648
21.8% share
9,992g
211 CS · 7.1/m
Self#Zeri
Zeri · ADC
6 / 7 / 2
42.1% KP
19,570
20.7% share
14,782g
247 CS · 8.3/m
Ágata#Lovly
Sona · Support
1 / 4 / 11
63.2% KP
11,258
11.9% share
8,301g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
