Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 152 days ago
9 / 5 / 9
K / D / A
45%
Kill participation
962.7
Damage / min
16,637g
455.8 gold / min
26
14 placed · 3 cleared
278
7.6 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
5
Dragons
2
Baron
12
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYadrio#0001
Renekton · Top
3 / 9 / 5
24.2% KP
15,050
11% share
11,742g
209 CS · 5.7/m
Prime Yi#KONG
Zed · Jungle
12 / 9 / 1
39.4% KP
34,573
25.2% share
19,812g
231 CS · 6.3/m
Dioge#2002
Orianna · Mid
4 / 6 / 10
42.4% KP
41,220
30% share
14,788g
310 CS · 8.5/m
Quavo 07#YRN
Ezreal · ADC
8 / 7 / 9
51.5% KP
35,156
25.6% share
17,439g
308 CS · 8.4/m
Laure#xdxd
Nautilus · Support
6 / 9 / 10
48.5% KP
11,182
8.2% share
10,634g
34 CS · 0.9/m
Red side
VictoryAMO O NEIFF#NEIFF
Yasuo · Top
9 / 7 / 7
40% KP
38,605
21.8% share
16,682g
275 CS · 7.5/m
VOLTA KAROL PFV#TRIST
Zyra · Jungle
7 / 6 / 18
62.5% KP
45,430
25.6% share
17,415g
302 CS · 8.3/m
Zayco#Zayco
Yone · Mid
9 / 5 / 9
45% KP
35,140
19.8% share
16,637g
278 CS · 7.6/m
Bounty Hunter#BR0
Miss Fortune · ADC
14 / 7 / 8
55% KP
38,573
21.8% share
19,950g
250 CS · 6.8/m
Princesa#crown
Sona · Support
1 / 8 / 31
80% KP
19,513
11% share
12,788g
40 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
