Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 147 days ago
11 / 9 / 11
K / D / A
53.7%
Kill participation
1,323.2
Damage / min
13,627g
550.2 gold / min
22
7 placed · 2 cleared
211
8.5 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryvitor3#BR1
Gwen · Top
8 / 2 / 6
34.1% KP
20,142
17% share
11,902g
216 CS · 8.7/m
Limao De Fogo#br1
Xin Zhao · Jungle
7 / 4 / 17
58.5% KP
18,887
15.9% share
13,334g
163 CS · 6.6/m
Zayco#Zayco
Yone · Mid
11 / 9 / 11
53.7% KP
32,772
27.6% share
13,627g
211 CS · 8.5/m
el zé#king
Draven · ADC
8 / 7 / 12
48.8% KP
27,460
23.2% share
15,057g
214 CS · 8.6/m
PiliP#bard
Mel · Support
7 / 10 / 13
48.8% KP
19,339
16.3% share
9,891g
48 CS · 1.9/m
Red side
DefeatSó da Julia#duds
Garen · Top
4 / 5 / 2
18.8% KP
15,769
17.6% share
12,197g
199 CS · 8/m
Camille Glasc#ONE
Briar · Jungle
17 / 10 / 5
68.8% KP
29,182
32.6% share
15,026g
153 CS · 6.2/m
Eyes Of Ra#013
Sylas · Mid
6 / 9 / 5
34.4% KP
20,022
22.4% share
8,991g
133 CS · 5.4/m
Trader#1234
Jhin · ADC
5 / 7 / 13
56.3% KP
15,074
16.8% share
11,684g
195 CS · 7.9/m
Oryx#Horn
Karma · Support
0 / 10 / 19
59.4% KP
9,480
10.6% share
7,620g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
