Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 146 days ago
13 / 3 / 7
K / D / A
66.7%
Kill participation
1,636.3
Damage / min
14,530g
561.4 gold / min
10
6 placed · 0 cleared
245
9.5 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatChoppDbrahma#Caju
Zac · Top
1 / 4 / 8
42.9% KP
13,515
18.5% share
6,895g
107 CS · 4.1/m
OlbapS2#Shaco
Amumu · Jungle
3 / 8 / 10
61.9% KP
15,631
21.4% share
9,272g
165 CS · 6.4/m
Deepseek Agent#drn
Akali · Mid
6 / 5 / 2
38.1% KP
16,638
22.7% share
9,720g
193 CS · 7.5/m
Pastor Marcos#AMEM
Sivir · ADC
8 / 6 / 4
57.1% KP
20,828
28.5% share
14,285g
247 CS · 9.5/m
longo#lol
Karma · Support
3 / 7 / 9
57.1% KP
6,539
8.9% share
7,128g
33 CS · 1.3/m
Red side
VictoryTobito#Toad
Aurora · Top
6 / 5 / 5
36.7% KP
21,358
21.6% share
11,028g
182 CS · 7/m
han ni#01njz
Skarner · Jungle
7 / 4 / 13
66.7% KP
17,050
17.3% share
11,321g
161 CS · 6.2/m
Zayco#Zayco
Yone · Mid
13 / 3 / 7
66.7% KP
42,354
42.9% share
14,530g
245 CS · 9.5/m
Hide on Hu#br1
Miss Fortune · ADC
4 / 3 / 9
43.3% KP
12,937
13.1% share
11,802g
203 CS · 7.8/m
Xaio Glasc#br1
Renata Glasc · Support
0 / 6 / 15
50% KP
5,117
5.2% share
7,617g
44 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
