Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 143 days ago
8 / 1 / 7
K / D / A
46.9%
Kill participation
837.6
Damage / min
11,493g
495 gold / min
13
8 placed · 1 cleared
191
8.2 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZayco#Zayco
Yone · Top
8 / 1 / 7
46.9% KP
19,446
26.7% share
11,493g
191 CS · 8.2/m
Oikawa Tooru#LEV
Nasus · Jungle
6 / 3 / 14
62.5% KP
14,174
19.5% share
12,010g
145 CS · 6.2/m
SPH Kasai#NAGI
Zed · Mid
5 / 3 / 4
28.1% KP
16,213
22.3% share
11,005g
203 CS · 8.7/m
Khaslana#Sayu
Aurelion Sol · ADC
11 / 5 / 9
62.5% KP
13,415
18.4% share
11,816g
115 CS · 5/m
menor quente#peca
Nidalee · Support
2 / 5 / 13
46.9% KP
9,507
13.1% share
8,410g
25 CS · 1.1/m
Red side
Defeatcristal#relly
Aurora · Top
1 / 5 / 0
5.9% KP
17,081
20.5% share
7,049g
161 CS · 6.9/m
pfr n da ban#BR1
Vi · Jungle
3 / 9 / 7
58.8% KP
15,022
18% share
10,165g
179 CS · 7.7/m
Lotus33#br1
Yasuo · Mid
1 / 4 / 5
35.3% KP
14,517
17.4% share
10,077g
224 CS · 9.6/m
HotPie#0802
Miss Fortune · ADC
6 / 6 / 5
64.7% KP
23,872
28.7% share
11,751g
177 CS · 7.6/m
Freedon#br1
Pyke · Support
6 / 8 / 8
82.4% KP
12,787
15.4% share
8,471g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
