Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 143 days ago
10 / 6 / 6
K / D / A
35.6%
Kill participation
858.3
Damage / min
14,963g
452.5 gold / min
19
10 placed · 2 cleared
253
7.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjoão10#j10
Heimerdinger · Top
10 / 8 / 6
35.6% KP
34,496
24.6% share
15,762g
221 CS · 6.7/m
Astro Raver#BR1
Master Yi · Jungle
5 / 8 / 5
22.2% KP
20,465
14.6% share
17,167g
315 CS · 9.5/m
Zayco#Zayco
Yone · Mid
10 / 6 / 6
35.6% KP
28,381
20.3% share
14,963g
253 CS · 7.7/m
DarkVentus#br1
Yasuo · ADC
11 / 5 / 7
40% KP
30,204
21.6% share
16,776g
296 CS · 9/m
vito palito#zzz
Quinn · Support
9 / 7 / 16
55.6% KP
26,424
18.9% share
12,193g
30 CS · 0.9/m
Red side
DefeatЭтажи#1999
Aatrox · Top
5 / 8 / 5
29.4% KP
15,586
14.3% share
11,139g
201 CS · 6.1/m
Akashy#Rei
Shaco · Jungle
8 / 12 / 8
47.1% KP
25,205
23.1% share
12,570g
180 CS · 5.4/m
Eltrico#BR1
Vex · Mid
18 / 4 / 4
64.7% KP
49,687
45.6% share
18,426g
254 CS · 7.7/m
RNG Carlinhos#MGH
Cassiopeia · ADC
3 / 9 / 4
20.6% KP
12,844
11.8% share
12,744g
236 CS · 7.1/m
MestreYanor#br1
Zilean · Support
0 / 12 / 13
38.2% KP
5,574
5.1% share
9,219g
44 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
