Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 142 days ago
8 / 8 / 12
K / D / A
42.6%
Kill participation
1,073.8
Damage / min
12,485g
414.1 gold / min
25
5 placed · 5 cleared
199
6.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKoka#Kled
Dr. Mundo · Top
3 / 7 / 3
13.6% KP
18,428
13.1% share
11,894g
234 CS · 7.8/m
Breper#Rengo
Kayn · Jungle
12 / 6 / 9
47.7% KP
21,898
15.5% share
16,629g
231 CS · 7.7/m
TwTv Hyoga#cisme
Briar · Mid
11 / 13 / 11
50% KP
33,672
23.9% share
13,541g
174 CS · 5.8/m
erwin smith#shinz
Ezreal · ADC
17 / 11 / 13
68.2% KP
58,682
41.6% share
19,948g
228 CS · 7.6/m
Lebrechaun#Lebre
Karma · Support
1 / 10 / 27
63.6% KP
8,377
5.9% share
10,235g
26 CS · 0.9/m
Red side
DefeatDuguitos#1shot
Pantheon · Top
11 / 4 / 8
40.4% KP
47,212
27.1% share
15,230g
247 CS · 8.2/m
brr brr patapim#GSL
Gragas · Jungle
14 / 8 / 4
38.3% KP
32,856
18.8% share
14,230g
184 CS · 6.1/m
Zayco#Zayco
Akali · Mid
8 / 8 / 12
42.6% KP
32,374
18.6% share
12,485g
199 CS · 6.6/m
NeveR#tyf1
Jhin · ADC
11 / 10 / 13
51.1% KP
38,031
21.8% share
14,492g
193 CS · 6.4/m
Péricles do PCC#br1
Lux · Support
3 / 14 / 19
46.8% KP
23,933
13.7% share
10,573g
70 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
