Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 139 days ago
6 / 4 / 8
K / D / A
43.8%
Kill participation
1,453.3
Damage / min
11,405g
461.1 gold / min
12
6 placed · 1 cleared
208
8.4 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchristmas#369
Garen · Top
3 / 10 / 3
30% KP
13,382
15.4% share
7,620g
145 CS · 5.9/m
SAAD#JNG
Poppy · Jungle
5 / 5 / 6
55% KP
16,916
19.4% share
9,120g
147 CS · 5.9/m
Só Quero Um Duo#BR1
Viktor · Mid
3 / 6 / 2
25% KP
22,188
25.5% share
9,733g
213 CS · 8.6/m
Rias Gremory#115
Ezreal · ADC
6 / 8 / 5
55% KP
18,482
21.2% share
10,673g
160 CS · 6.5/m
Eltrico#BR1
Bard · Support
3 / 3 / 13
80% KP
16,144
18.5% share
8,195g
27 CS · 1.1/m
Red side
VictoryBlack Noir#Shen
Shen · Top
9 / 3 / 11
62.5% KP
25,110
23% share
12,636g
180 CS · 7.3/m
misa#juny
Naafiri · Jungle
10 / 2 / 9
59.4% KP
20,035
18.3% share
14,555g
218 CS · 8.8/m
Zayco#Zayco
Yone · Mid
6 / 4 / 8
43.8% KP
35,944
32.9% share
11,405g
208 CS · 8.4/m
RED Peu#Auau
Lux · ADC
4 / 6 / 9
40.6% KP
15,737
14.4% share
10,792g
170 CS · 6.9/m
zep ta bravo#BR1
Zilean · Support
3 / 5 / 16
59.4% KP
12,509
11.4% share
8,998g
40 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
