Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 139 days ago
1 / 9 / 10
K / D / A
37.9%
Kill participation
523.4
Damage / min
13,657g
367.6 gold / min
37
7 placed · 10 cleared
278
7.5 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySoren#7909
Cassiopeia · Top
5 / 6 / 8
28.9% KP
36,151
17.9% share
14,469g
264 CS · 7.1/m
Mandruva#LIM
Kha'Zix · Jungle
20 / 9 / 15
77.8% KP
67,175
33.3% share
21,952g
205 CS · 5.5/m
ariziinho#Hwei
Hwei · Mid
10 / 2 / 18
62.2% KP
43,974
21.8% share
17,046g
279 CS · 7.5/m
Matsasu#BRADY
Ashe · ADC
9 / 8 / 14
51.1% KP
46,249
22.9% share
17,937g
265 CS · 7.1/m
YaGoLoL47#TREM
Janna · Support
1 / 4 / 29
66.7% KP
8,336
4.1% share
12,364g
38 CS · 1/m
Red side
DefeatKatarinaMorena#br1
Nasus · Top
5 / 5 / 6
37.9% KP
26,887
19.8% share
16,312g
248 CS · 6.7/m
brr brr patapim#GSL
Lee Sin · Jungle
12 / 12 / 12
82.8% KP
29,451
21.7% share
18,051g
213 CS · 5.7/m
Zayco#Zayco
Sylas · Mid
1 / 9 / 10
37.9% KP
19,444
14.3% share
13,657g
278 CS · 7.5/m
Rhy4nti lol lmao#15Yee
Ezreal · ADC
9 / 10 / 3
41.4% KP
41,047
30.3% share
17,135g
293 CS · 7.9/m
Castro7#GOAT
Karma · Support
2 / 9 / 15
58.6% KP
18,813
13.9% share
11,243g
70 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
