Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 138 days ago
5 / 7 / 1
K / D / A
26.1%
Kill participation
784.3
Damage / min
12,670g
418.4 gold / min
20
9 placed · 2 cleared
253
8.4 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRaiki#Chill
Karma · Top
5 / 6 / 12
45.9% KP
22,001
18.3% share
11,598g
189 CS · 6.2/m
OPGG十BUGADO DA#TERRA
Quinn · Jungle
10 / 4 / 12
59.5% KP
31,882
26.5% share
16,107g
236 CS · 7.8/m
WonderOf#Vasco
Qiyana · Mid
18 / 2 / 6
64.9% KP
42,543
35.3% share
19,617g
291 CS · 9.6/m
ecdysis#ジョエル
Veigar · ADC
3 / 7 / 15
48.6% KP
17,072
14.2% share
12,993g
230 CS · 7.6/m
GOTH Durateston#goth
Lulu · Support
1 / 4 / 23
64.9% KP
7,013
5.8% share
8,891g
29 CS · 1/m
Red side
DefeatVila Tolstói#Prata
Vayne · Top
2 / 10 / 3
21.7% KP
16,907
19.2% share
10,113g
190 CS · 6.3/m
Lpão#urso
Volibear · Jungle
7 / 7 / 8
65.2% KP
18,316
20.8% share
12,545g
205 CS · 6.8/m
Zayco#Zayco
Yone · Mid
5 / 7 / 1
26.1% KP
23,751
27% share
12,670g
253 CS · 8.4/m
LuanziN#2500
Varus · ADC
6 / 6 / 2
34.8% KP
17,835
20.3% share
13,817g
278 CS · 9.2/m
konseki#knsk
Rell · Support
3 / 7 / 15
78.3% KP
11,229
12.8% share
9,738g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
