Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 136 days ago
9 / 5 / 5
K / D / A
41.2%
Kill participation
967.2
Damage / min
13,891g
500.9 gold / min
9
8 placed · 1 cleared
245
8.8 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbillyfizz#dig
Irelia · Top
3 / 11 / 9
41.4% KP
24,804
20.3% share
9,952g
190 CS · 6.9/m
inori#lrsz
Evelynn · Jungle
6 / 4 / 7
44.8% KP
18,854
15.4% share
10,732g
163 CS · 5.9/m
dresch2Qiyana#4444
Qiyana · Mid
4 / 8 / 2
20.7% KP
22,351
18.3% share
10,695g
189 CS · 6.8/m
NeveR#tyf1
Ashe · ADC
13 / 6 / 6
65.5% KP
37,753
30.9% share
15,902g
210 CS · 7.6/m
Flyrenn#BR1
Seraphine · Support
3 / 5 / 19
75.9% KP
18,351
15% share
10,148g
35 CS · 1.3/m
Red side
Victorylolzerofakee#00001
Vladimir · Top
12 / 4 / 8
58.8% KP
39,344
35.4% share
15,291g
219 CS · 7.9/m
tonel de bosta#bosta
Zaahen · Jungle
3 / 7 / 7
29.4% KP
14,415
13% share
11,822g
232 CS · 8.4/m
Zayco#Zayco
Yone · Mid
9 / 5 / 5
41.2% KP
26,823
24.1% share
13,891g
245 CS · 8.8/m
Lunar#lov u
Kog'Maw · ADC
8 / 9 / 4
35.3% KP
26,256
23.6% share
13,663g
186 CS · 6.7/m
孤高の戦士#VTNC
Milio · Support
2 / 4 / 15
50% KP
4,262
3.8% share
8,617g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
