Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 134 days ago
9 / 2 / 1
K / D / A
43.5%
Kill participation
1,177.7
Damage / min
12,026g
563.3 gold / min
11
7 placed · 0 cleared
219
10.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIndienni#peki
Kled · Top
2 / 4 / 1
37.5% KP
10,862
25.1% share
7,327g
169 CS · 7.9/m
Absolute Focus#BR001
Ekko · Jungle
3 / 5 / 1
50% KP
8,315
19.2% share
8,111g
159 CS · 7.4/m
Noisy Boy#BR100
Katarina · Mid
2 / 6 / 1
37.5% KP
8,954
20.7% share
6,973g
127 CS · 5.9/m
Marcola#adc
Nilah · ADC
1 / 5 / 2
37.5% KP
7,429
17.2% share
8,747g
184 CS · 8.6/m
Bruce Lee#king
Seraphine · Support
0 / 3 / 4
50% KP
7,681
17.8% share
5,641g
28 CS · 1.3/m
Red side
VictoryPaulAtreides#dune2
Gangplank · Top
4 / 1 / 4
34.8% KP
19,261
26.1% share
10,401g
200 CS · 9.4/m
Multi hit#BR1
Malphite · Jungle
5 / 1 / 3
34.8% KP
6,811
9.2% share
8,868g
125 CS · 5.9/m
Zayco#Zayco
Yone · Mid
9 / 2 / 1
43.5% KP
25,144
34.1% share
12,026g
219 CS · 10.3/m
kksh#kai
Yunara · ADC
3 / 3 / 8
47.8% KP
15,237
20.7% share
9,867g
199 CS · 9.3/m
imurah#br1
Nami · Support
2 / 1 / 9
47.8% KP
7,244
9.8% share
6,599g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
