Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 134 days ago
8 / 7 / 5
K / D / A
61.9%
Kill participation
802.2
Damage / min
14,386g
479.3 gold / min
22
9 placed · 3 cleared
256
8.5 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYTB Anderlee#999
Lee Sin · Top
7 / 7 / 2
42.9% KP
14,412
22.3% share
12,228g
186 CS · 6.2/m
Julincito80#Chad
Viego · Jungle
5 / 9 / 4
42.9% KP
10,277
15.9% share
11,089g
191 CS · 6.4/m
Zayco#Zayco
Mel · Mid
8 / 7 / 5
61.9% KP
24,079
37.3% share
14,386g
256 CS · 8.5/m
lederback#br1
Lucian · ADC
1 / 7 / 9
47.6% KP
9,759
15.1% share
10,889g
218 CS · 7.3/m
Leomaniak#br1
Nami · Support
0 / 6 / 13
61.9% KP
6,034
9.3% share
7,948g
29 CS · 1/m
Red side
Victoryvalda cui#弄潮逐浪
Malphite · Top
8 / 2 / 11
52.8% KP
22,720
20.2% share
13,275g
209 CS · 7/m
nao#stars
Master Yi · Jungle
8 / 5 / 7
41.7% KP
18,643
16.5% share
13,880g
219 CS · 7.3/m
Ayron#001
Xerath · Mid
5 / 5 / 12
47.2% KP
22,703
20.1% share
11,608g
142 CS · 4.7/m
Nanashi#나나시
Lux · ADC
11 / 5 / 10
58.3% KP
32,141
28.5% share
15,810g
267 CS · 8.9/m
Seryu Ubiquitous#br1
Zoe · Support
4 / 4 / 10
38.9% KP
16,465
14.6% share
8,694g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
