Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Defeat
Ranked Solo/Duo · 134 days ago
2 / 5 / 5
K / D / A
43.8%
Kill participation
409
Damage / min
10,411g
389.9 gold / min
17
6 placed · 3 cleared
212
7.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbhz#1998
Riven · Top
3 / 10 / 6
56.3% KP
11,218
16.1% share
9,771g
152 CS · 5.7/m
darkencry#rank1
Hecarim · Jungle
5 / 4 / 5
62.5% KP
10,701
15.4% share
11,794g
206 CS · 7.7/m
Zayco#Zayco
Akshan · Mid
2 / 5 / 5
43.8% KP
10,920
15.7% share
10,411g
212 CS · 7.9/m
Psycho Killer#04I29
Karthus · ADC
4 / 9 / 5
56.3% KP
30,185
43.3% share
11,549g
237 CS · 8.9/m
BBN MatMac#8632
Pyke · Support
2 / 8 / 8
62.5% KP
6,664
9.6% share
7,993g
36 CS · 1.3/m
Red side
VictoryLame#2602
Rumble · Top
9 / 4 / 6
41.7% KP
20,861
21.1% share
13,102g
233 CS · 8.7/m
gurincriveI#br1
Wukong · Jungle
11 / 2 / 10
58.3% KP
21,672
21.9% share
14,806g
238 CS · 8.9/m
AYELGODLIKEMODE#PIT
Xerath · Mid
5 / 4 / 8
36.1% KP
25,727
26% share
10,439g
208 CS · 7.8/m
Roderas#000
Sivir · ADC
9 / 5 / 11
55.6% KP
20,507
20.7% share
15,401g
262 CS · 9.8/m
Hexie#0000
Thresh · Support
2 / 1 / 19
58.3% KP
10,092
10.2% share
8,996g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
