Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 132 days ago
19 / 2 / 8
K / D / A
67.5%
Kill participation
1,696.3
Damage / min
16,965g
673.7 gold / min
21
8 placed · 3 cleared
224
8.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAYELGODLIKEMODE#PIT
Swain · Top
3 / 5 / 11
53.8% KP
24,247
25.5% share
10,369g
206 CS · 8.2/m
BOT PRX#ROXA
Nasus · Jungle
7 / 7 / 12
73.1% KP
22,029
23.2% share
11,142g
136 CS · 5.4/m
WHITE GIRL LOVER#tomi
Kassadin · Mid
5 / 9 / 3
30.8% KP
14,523
15.3% share
7,896g
142 CS · 5.6/m
temulch#巽風震雷刀
Twitch · ADC
10 / 8 / 5
57.7% KP
17,667
18.6% share
11,871g
167 CS · 6.6/m
sTing#005
Taliyah · Support
1 / 11 / 14
57.7% KP
16,487
17.4% share
7,606g
46 CS · 1.8/m
Red side
VictoryNKZ Tijas#éele
Olaf · Top
4 / 5 / 10
35% KP
25,399
22% share
10,500g
185 CS · 7.3/m
EKKO MINEIRO#TOP1
Ekko · Jungle
13 / 3 / 9
55% KP
24,301
21.1% share
14,237g
192 CS · 7.6/m
Zayco#Zayco
Yone · Mid
19 / 2 / 8
67.5% KP
42,718
37% share
16,965g
224 CS · 8.9/m
ycc0r8#否极泰来
Kalista · ADC
2 / 8 / 15
42.5% KP
12,772
11.1% share
11,303g
169 CS · 6.7/m
Anato#br1
Nautilus · Support
2 / 8 / 20
55% KP
10,204
8.8% share
8,578g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
