Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 129 days ago
4 / 7 / 5
K / D / A
39.1%
Kill participation
953
Damage / min
11,947g
443.9 gold / min
24
7 placed · 7 cleared
235
8.7 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsh garchomp#sick
Nasus · Top
2 / 5 / 2
17.4% KP
12,679
12.4% share
8,888g
173 CS · 6.4/m
void#isagi
Quinn · Jungle
14 / 8 / 4
78.3% KP
29,585
29% share
15,670g
192 CS · 7.1/m
Zayco#Zayco
Sylas · Mid
4 / 7 / 5
39.1% KP
25,651
25.2% share
11,947g
235 CS · 8.7/m
Kontra#br1
Ashe · ADC
2 / 5 / 10
52.2% KP
25,758
25.3% share
10,049g
173 CS · 6.4/m
Não é pussível#BRA1
Karma · Support
1 / 7 / 9
43.5% KP
8,287
8.1% share
7,302g
33 CS · 1.2/m
Red side
Victoryshin hati#333
Cassiopeia · Top
4 / 5 / 8
37.5% KP
27,422
24.3% share
12,543g
253 CS · 9.4/m
Copas#9079
Lee Sin · Jungle
10 / 5 / 16
81.3% KP
18,539
16.4% share
12,955g
181 CS · 6.7/m
Change Storm#BR1
Katarina · Mid
11 / 5 / 9
62.5% KP
32,098
28.4% share
12,802g
187 CS · 6.9/m
SoLoBr#BR2
Ornn · ADC
6 / 4 / 15
65.6% KP
16,602
14.7% share
11,633g
170 CS · 6.3/m
Ginko#Kiwi
Senna · Support
1 / 4 / 24
78.1% KP
18,387
16.3% share
9,496g
49 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
