Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Ranked Solo/Duo · 128 days ago
4 / 3 / 11
K / D / A
50%
Kill participation
814.3
Damage / min
14,905g
441 gold / min
30
10 placed · 2 cleared
283
8.4 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmanel666#fvlcc
Heimerdinger · Top
4 / 5 / 4
32% KP
31,433
23.4% share
13,246g
273 CS · 8.1/m
guga fighter#001
Pantheon · Jungle
8 / 3 / 8
64% KP
24,684
18.3% share
15,250g
249 CS · 7.4/m
locura azulgrana#CCP
Kassadin · Mid
6 / 6 / 5
44% KP
32,035
23.8% share
15,550g
284 CS · 8.4/m
HotPie#0802
Caitlyn · ADC
4 / 8 / 8
48% KP
34,939
26% share
13,931g
276 CS · 8.2/m
Lerry#2106
Karma · Support
3 / 8 / 14
68% KP
11,500
8.5% share
9,957g
35 CS · 1/m
Red side
VictoryZayco#Zayco
Zaahen · Top
4 / 3 / 11
50% KP
27,523
23.8% share
14,905g
283 CS · 8.4/m
IMPERIAL CIRCUS#ICDD
Lee Sin · Jungle
5 / 5 / 14
63.3% KP
13,397
11.6% share
13,671g
208 CS · 6.2/m
Barou Shoei#BR2
Twisted Fate · Mid
7 / 5 / 15
73.3% KP
22,306
19.3% share
16,596g
272 CS · 8/m
孫悟空#Son59
Corki · ADC
13 / 6 / 5
60% KP
39,218
33.9% share
20,532g
292 CS · 8.6/m
singuIarity#BR1
Nami · Support
1 / 6 / 22
76.7% KP
13,383
11.6% share
10,185g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
