Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 124 days ago
9 / 2 / 8
K / D / A
47.2%
Kill participation
928.2
Damage / min
13,674g
530 gold / min
23
5 placed · 6 cleared
224
8.7 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybeta32#ISA
K'Sante · Top
5 / 6 / 7
33.3% KP
24,185
21.9% share
10,479g
180 CS · 7/m
Kuuhaku#Udyr
Udyr · Jungle
7 / 3 / 6
36.1% KP
14,844
13.4% share
11,940g
194 CS · 7.5/m
Zayco#Zayco
Sylas · Mid
9 / 2 / 8
47.2% KP
23,948
21.7% share
13,674g
224 CS · 8.7/m
grau n eh crime#244
Senna · ADC
13 / 3 / 12
69.4% KP
38,308
34.7% share
16,221g
203 CS · 7.9/m
alexabrigadopera#lata
Braum · Support
2 / 5 / 23
69.4% KP
9,085
8.2% share
8,970g
21 CS · 0.8/m
Red side
DefeatGetulio#tft
Illaoi · Top
1 / 8 / 0
5.3% KP
21,048
20.3% share
8,791g
227 CS · 8.8/m
Jubzin#br1
Vi · Jungle
2 / 5 / 8
52.6% KP
8,151
7.8% share
9,396g
155 CS · 6/m
Tutsz#1612
Annie · Mid
3 / 7 / 3
31.6% KP
24,054
23.1% share
11,347g
243 CS · 9.4/m
S7 Astra#slade
Karthus · ADC
10 / 10 / 4
73.7% KP
40,582
39% share
13,289g
216 CS · 8.4/m
random#gap
Nautilus · Support
3 / 6 / 11
73.7% KP
10,093
9.7% share
8,310g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
