Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 122 days ago
11 / 2 / 14
K / D / A
75.8%
Kill participation
1,538.5
Damage / min
15,323g
586 gold / min
15
8 placed · 2 cleared
251
9.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSPH Indra#LTAS
Renekton · Top
5 / 5 / 3
50% KP
21,431
31.3% share
10,086g
188 CS · 7.2/m
Buenow#mama
Viego · Jungle
2 / 10 / 4
37.5% KP
7,088
10.3% share
9,180g
160 CS · 6.1/m
LEGACY OPERFEITO#CHAD
Vladimir · Mid
2 / 3 / 6
50% KP
18,474
26.9% share
10,493g
236 CS · 9/m
Lora#1704
Katarina · ADC
6 / 9 / 1
43.8% KP
14,736
21.5% share
10,656g
179 CS · 6.8/m
petal#tease
Janna · Support
1 / 6 / 7
50% KP
6,829
10% share
7,002g
36 CS · 1.4/m
Red side
Victory7REX Hakari#愛憎の影
Illaoi · Top
5 / 7 / 5
30.3% KP
28,759
26.2% share
11,609g
232 CS · 8.9/m
vitinprime2025#1805
Ekko · Jungle
10 / 2 / 7
51.5% KP
16,101
14.7% share
14,163g
215 CS · 8.2/m
Rato do asfalto#BR1
Yasuo · Mid
3 / 3 / 5
24.2% KP
14,372
13.1% share
11,324g
239 CS · 9.1/m
Zayco#Zayco
Yone · ADC
11 / 2 / 14
75.8% KP
40,233
36.7% share
15,323g
251 CS · 9.6/m
ElRatón#000
Lulu · Support
4 / 2 / 23
81.8% KP
10,141
9.3% share
10,393g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
