Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Defeat
Ranked Solo/Duo · 122 days ago
3 / 6 / 3
K / D / A
35.3%
Kill participation
507.7
Damage / min
9,602g
339.7 gold / min
20
5 placed · 6 cleared
204
7.2 CS / min
Objective control
4
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPachecoDoUrgot#Urgot
Urgot · Top
3 / 8 / 2
15.6% KP
9,382
9.6% share
11,143g
219 CS · 7.7/m
Glacial Lata#350ML
Graves · Jungle
7 / 3 / 3
31.3% KP
17,124
17.6% share
14,179g
282 CS · 10/m
xTrickster#br1
Fizz · Mid
9 / 1 / 5
43.8% KP
20,663
21.2% share
12,124g
191 CS · 6.8/m
sant#0803
Caitlyn · ADC
12 / 3 / 11
71.9% KP
44,336
45.6% share
18,211g
288 CS · 10.2/m
aloka#zzz
Karma · Support
1 / 2 / 22
71.9% KP
5,788
5.9% share
9,627g
20 CS · 0.7/m
Red side
DefeatVKS zekas#2002
Rumble · Top
5 / 4 / 4
52.9% KP
17,710
25.2% share
12,053g
245 CS · 8.7/m
yenow#yenow
Wukong · Jungle
6 / 9 / 5
64.7% KP
13,383
19% share
10,605g
139 CS · 4.9/m
Zayco#Zayco
Zaahen · Mid
3 / 6 / 3
35.3% KP
14,352
20.4% share
9,602g
204 CS · 7.2/m
我是觉醒者#BR666
Ashe · ADC
2 / 11 / 5
41.2% KP
17,293
24.6% share
10,966g
215 CS · 7.6/m
Freedon#br1
Rell · Support
1 / 2 / 11
70.6% KP
7,615
10.8% share
7,955g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
