Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 122 days ago
15 / 5 / 8
K / D / A
69.7%
Kill participation
1,523.4
Damage / min
14,195g
613.6 gold / min
14
8 placed · 2 cleared
208
9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySr Fantástico#FOUR4
Rumble · Top
7 / 5 / 11
54.5% KP
16,596
20.2% share
9,975g
150 CS · 6.5/m
Neymar Jr#1457
Jax · Jungle
3 / 2 / 5
24.2% KP
7,252
8.8% share
10,070g
179 CS · 7.7/m
Zayco#Zayco
Yone · Mid
15 / 5 / 8
69.7% KP
35,241
42.9% share
14,195g
208 CS · 9/m
4848888#лучше
Senna · ADC
6 / 0 / 16
66.7% KP
16,020
19.5% share
12,178g
153 CS · 6.6/m
Murrinho#br1
Leona · Support
2 / 5 / 19
63.6% KP
6,980
8.5% share
7,895g
31 CS · 1.3/m
Red side
Defeat7REX Hakari#愛憎の影
K'Sante · Top
2 / 6 / 0
11.8% KP
8,684
14.5% share
8,524g
182 CS · 7.9/m
for you#ninha
Master Yi · Jungle
8 / 7 / 1
52.9% KP
18,978
31.7% share
11,439g
181 CS · 7.8/m
JG5193442342#Artt
Yasuo · Mid
2 / 7 / 2
23.5% KP
7,821
13.1% share
9,191g
172 CS · 7.4/m
Kojima#ゲツヨウビ
Mel · ADC
2 / 7 / 4
35.3% KP
12,998
21.7% share
8,909g
188 CS · 8.1/m
bugiwara#TDC
Pantheon · Support
3 / 7 / 8
64.7% KP
11,372
19% share
7,312g
37 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
