Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 121 days ago
10 / 4 / 9
K / D / A
51.4%
Kill participation
1,320
Damage / min
13,087g
557.3 gold / min
10
7 placed · 1 cleared
195
8.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatim not abel#BR1
Rumble · Top
8 / 6 / 6
58.3% KP
16,937
25% share
10,986g
196 CS · 8.3/m
Nightmare#Tp1
Rek'Sai · Jungle
6 / 9 / 11
70.8% KP
14,494
21.4% share
9,708g
130 CS · 5.5/m
QUINDINHO#QNDM
Katarina · Mid
8 / 7 / 6
58.3% KP
19,289
28.4% share
9,758g
141 CS · 6/m
Hynashi#BR1
Senna · ADC
1 / 9 / 9
41.7% KP
10,581
15.6% share
8,934g
162 CS · 6.9/m
K1NGSLAYER#2020
Nautilus · Support
1 / 6 / 8
37.5% KP
6,527
9.6% share
5,724g
17 CS · 0.7/m
Red side
VictoryTio Hero#br1
Irelia · Top
3 / 11 / 6
24.3% KP
9,841
10.2% share
8,040g
119 CS · 5.1/m
chill guy#lgo
Diana · Jungle
13 / 3 / 11
64.9% KP
25,229
26.1% share
13,610g
195 CS · 8.3/m
Zayco#Zayco
Yone · Mid
10 / 4 / 9
51.4% KP
30,997
32.1% share
13,087g
195 CS · 8.3/m
SuperCleber#Super
Kai'Sa · ADC
9 / 3 / 5
37.8% KP
20,297
21% share
14,577g
228 CS · 9.7/m
singuIarity#BR1
Seraphine · Support
2 / 3 / 23
67.6% KP
10,175
10.5% share
9,493g
39 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
