Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 115 days ago
10 / 8 / 1
K / D / A
57.9%
Kill participation
1,144.4
Damage / min
11,867g
493.4 gold / min
13
6 placed · 2 cleared
166
6.9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBRLX0#KR01
Varus · Top
9 / 3 / 11
52.6% KP
22,721
21.2% share
13,546g
196 CS · 8.1/m
SrMercandeli#1918
Rammus · Jungle
8 / 3 / 15
60.5% KP
12,707
11.8% share
11,718g
146 CS · 6.1/m
Klein Moretti 小丑#Ryuu
Sylas · Mid
11 / 4 / 12
60.5% KP
32,408
30.2% share
11,986g
151 CS · 6.3/m
Sociors#vex
Viktor · ADC
8 / 2 / 11
50% KP
27,220
25.4% share
12,797g
201 CS · 8.4/m
konseki#knsk
Poppy · Support
2 / 7 / 20
57.9% KP
12,296
11.5% share
8,118g
17 CS · 0.7/m
Red side
DefeatZIKINHA O SABÃO#SABÃO
Lee Sin · Top
2 / 7 / 4
31.6% KP
14,340
17.4% share
7,678g
134 CS · 5.6/m
erces#999
Shyvana · Jungle
3 / 9 / 10
68.4% KP
17,649
21.4% share
8,951g
149 CS · 6.2/m
Zayco#Zayco
Locke · Mid
10 / 8 / 1
57.9% KP
27,522
33.4% share
11,867g
166 CS · 6.9/m
sant#who
Hwei · ADC
3 / 7 / 7
52.6% KP
18,533
22.5% share
8,868g
162 CS · 6.7/m
Laure#xdxd
Alistar · Support
1 / 7 / 9
52.6% KP
4,399
5.3% share
6,189g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
