Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 111 days ago
8 / 10 / 8
K / D / A
38.1%
Kill participation
697.8
Damage / min
15,420g
436.2 gold / min
20
9 placed · 3 cleared
250
7.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPRIME INEFAVEL#AURA
Aatrox · Top
4 / 8 / 4
29.6% KP
24,423
19.7% share
12,789g
246 CS · 7/m
juny#misa
Evelynn · Jungle
7 / 5 / 9
59.3% KP
31,371
25.4% share
15,451g
219 CS · 6.2/m
davi bezerra#nin
Ambessa · Mid
3 / 6 / 3
22.2% KP
21,313
17.2% share
13,317g
310 CS · 8.8/m
drained#禁断の愛
Smolder · ADC
13 / 10 / 3
59.3% KP
35,443
28.7% share
17,804g
311 CS · 8.8/m
konseki#knsk
Rell · Support
0 / 13 / 19
70.4% KP
11,151
9% share
9,708g
26 CS · 0.7/m
Red side
Victorymesmo assim#olmo
Riven · Top
13 / 5 / 9
52.4% KP
44,847
31.3% share
18,446g
291 CS · 8.2/m
havertz#z k
Talon · Jungle
10 / 6 / 13
54.8% KP
32,542
22.7% share
19,382g
314 CS · 8.9/m
vashanzo#BR1
Anivia · Mid
6 / 1 / 10
38.1% KP
22,251
15.5% share
14,292g
280 CS · 7.9/m
Zayco#Zayco
Yasuo · ADC
8 / 10 / 8
38.1% KP
24,667
17.2% share
15,420g
250 CS · 7.1/m
titanzeraaa#r10
Bard · Support
5 / 5 / 23
66.7% KP
18,992
13.3% share
12,965g
43 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
