Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 109 days ago
13 / 3 / 23
K / D / A
80%
Kill participation
1,662.8
Damage / min
20,422g
508.9 gold / min
40
13 placed · 2 cleared
329
8.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPinto Goblyn#547
Renekton · Top
12 / 8 / 9
52.5% KP
28,650
18.6% share
16,482g
213 CS · 5.3/m
LOUD Sinatra#omw
Wukong · Jungle
7 / 10 / 9
40% KP
19,253
12.5% share
17,130g
283 CS · 7.1/m
Unlucky#darko
Annie · Mid
4 / 8 / 19
57.5% KP
34,235
22.3% share
15,262g
259 CS · 6.5/m
FiRyAn#KR22
Caitlyn · ADC
13 / 10 / 12
62.5% KP
54,895
35.7% share
22,368g
327 CS · 8.1/m
Velaryth#348
Bard · Support
4 / 9 / 26
75% KP
16,667
10.8% share
12,239g
38 CS · 0.9/m
Red side
VictoryFlomflom#Bia
Draven · Top
12 / 10 / 10
48.9% KP
37,557
19.2% share
20,328g
228 CS · 5.7/m
gurincriveI#br1
Lee Sin · Jungle
9 / 4 / 22
68.9% KP
35,863
18.4% share
18,478g
238 CS · 5.9/m
Zayco#Zayco
Hwei · Mid
13 / 3 / 23
80% KP
66,733
34.2% share
20,422g
329 CS · 8.2/m
dearly beloved#btt
Tristana · ADC
8 / 11 / 14
48.9% KP
37,802
19.4% share
17,422g
225 CS · 5.6/m
Hideous#Bia
Yasuo · Support
3 / 12 / 15
40% KP
17,368
8.9% share
13,280g
114 CS · 2.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
