Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 108 days ago
19 / 6 / 12
K / D / A
81.6%
Kill participation
1,625.4
Damage / min
18,346g
602.8 gold / min
35
4 placed · 5 cleared
205
6.7 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynicklink#12345
Jax · Top
3 / 7 / 10
34.2% KP
23,724
16.9% share
11,532g
196 CS · 6.4/m
Zayco#Zayco
Viego · Jungle
19 / 6 / 12
81.6% KP
49,465
35.2% share
18,346g
205 CS · 6.7/m
Vizard#Mage
Ahri · Mid
9 / 7 / 14
60.5% KP
35,148
25% share
13,042g
207 CS · 6.8/m
Droga é o Leozin#NKZ
Tristana · ADC
5 / 8 / 8
34.2% KP
19,402
13.8% share
13,660g
229 CS · 7.5/m
No Quarter#061
Nami · Support
2 / 4 / 29
81.6% KP
12,928
9.2% share
10,517g
32 CS · 1.1/m
Red side
DefeatEstudo no trem#CPTM
Mordekaiser · Top
11 / 6 / 9
62.5% KP
39,662
33.5% share
14,668g
200 CS · 6.6/m
NAGASAWA#TOP1
Sylas · Jungle
5 / 9 / 7
37.5% KP
13,836
11.7% share
11,243g
184 CS · 6/m
Rora ツ#Au ra
Aurora · Mid
12 / 7 / 6
56.3% KP
26,358
22.2% share
13,269g
216 CS · 7.1/m
IsDEAD#br1
Senna · ADC
3 / 6 / 15
56.3% KP
30,957
26.1% share
13,919g
228 CS · 7.5/m
zep ta bravo#BR1
Lee Sin · Support
1 / 10 / 19
62.5% KP
7,751
6.5% share
9,454g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
