Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Defeat
Ranked Solo/Duo · 108 days ago
15 / 8 / 9
K / D / A
64.9%
Kill participation
1,362.8
Damage / min
17,520g
606.6 gold / min
22
6 placed · 2 cleared
186
6.4 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTio Hero#br1
Warwick · Top
12 / 7 / 10
59.5% KP
33,997
28.3% share
14,313g
208 CS · 7.2/m
LIL TON GOD#nutri
Qiyana · Jungle
5 / 10 / 9
37.8% KP
18,508
15.4% share
12,343g
206 CS · 7.1/m
Zayco#Zayco
Akshan · Mid
15 / 8 / 9
64.9% KP
39,363
32.8% share
17,520g
186 CS · 6.4/m
KauamReiDelas xD#GP 1
Kai'Sa · ADC
4 / 14 / 4
21.6% KP
18,134
15.1% share
12,324g
226 CS · 7.8/m
summer#neve
Bard · Support
1 / 6 / 16
45.9% KP
9,917
8.3% share
8,981g
31 CS · 1.1/m
Red side
Victorytank melter#2410
Fiora · Top
8 / 9 / 5
28.9% KP
23,182
18.1% share
14,400g
260 CS · 9/m
LOUD Sinatra#omw
Naafiri · Jungle
13 / 9 / 10
51.1% KP
28,539
22.3% share
15,484g
205 CS · 7.1/m
scamber#BR1
Nunu & Willump · Mid
12 / 7 / 6
40% KP
25,549
19.9% share
12,225g
159 CS · 5.5/m
Telas#0604
Tristana · ADC
8 / 7 / 17
55.6% KP
39,872
31.1% share
17,823g
231 CS · 8/m
Lua#Couto
Janna · Support
4 / 6 / 23
60% KP
10,985
8.6% share
10,522g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
