Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 104 days ago
9 / 5 / 6
K / D / A
62.5%
Kill participation
1,000
Damage / min
13,943g
498.3 gold / min
22
9 placed · 3 cleared
249
8.9 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhero kenzan#111
Rumble · Top
8 / 5 / 10
45% KP
24,770
22.1% share
12,701g
241 CS · 8.6/m
winwinwin#KR07
Naafiri · Jungle
19 / 3 / 12
77.5% KP
31,887
28.4% share
16,400g
202 CS · 7.2/m
DaniELA#mouse
Ashe · Mid
2 / 8 / 16
45% KP
18,717
16.7% share
9,351g
144 CS · 5.1/m
IDESERVEIT#bipi
Lux · ADC
8 / 3 / 17
62.5% KP
25,152
22.4% share
14,977g
219 CS · 7.8/m
No Quarter#061
Nami · Support
3 / 5 / 30
82.5% KP
11,758
10.5% share
9,834g
12 CS · 0.4/m
Red side
Defeatlove kaori#zxzz
Ambessa · Top
4 / 8 / 3
29.2% KP
17,817
21.7% share
10,748g
209 CS · 7.5/m
luanbpt#BR2
Quinn · Jungle
8 / 11 / 4
50% KP
15,026
18.3% share
12,566g
196 CS · 7/m
Zayco#Zayco
Yone · Mid
9 / 5 / 6
62.5% KP
27,983
34% share
13,943g
249 CS · 8.9/m
rosa#yusi
Mel · ADC
2 / 10 / 4
25% KP
17,978
21.9% share
11,171g
208 CS · 7.4/m
Equinócio#hope
Soraka · Support
1 / 6 / 10
45.8% KP
3,473
4.2% share
7,250g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
