Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 104 days ago
8 / 4 / 8
K / D / A
47.1%
Kill participation
1,100.8
Damage / min
11,234g
487.7 gold / min
19
5 placed · 4 cleared
201
8.7 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGOOD GAME GG XD#0404
Jayce · Top
16 / 4 / 8
70.6% KP
43,227
43.2% share
13,126g
188 CS · 8.2/m
sojourn#luv
Rengar · Jungle
6 / 4 / 5
32.4% KP
12,191
12.2% share
11,864g
201 CS · 8.7/m
Zayco#Zayco
Sylas · Mid
8 / 4 / 8
47.1% KP
25,355
25.4% share
11,234g
201 CS · 8.7/m
raven#BR10
Ashe · ADC
2 / 4 / 7
26.5% KP
13,741
13.7% share
11,007g
209 CS · 9.1/m
MorsDu#blue
Seraphine · Support
2 / 4 / 17
55.9% KP
5,454
5.5% share
7,807g
23 CS · 1/m
Red side
DefeatTesseroli2#br1
Irelia · Top
2 / 10 / 6
40% KP
10,340
15.4% share
8,804g
170 CS · 7.4/m
STEPZ#asd
Nidalee · Jungle
4 / 8 / 7
55% KP
15,020
22.4% share
9,727g
137 CS · 5.9/m
gantz#gabi
Ekko · Mid
5 / 4 / 7
60% KP
15,538
23.1% share
9,738g
190 CS · 8.2/m
Klein Moretti 小丑#Ryuu
Jhin · ADC
6 / 5 / 6
60% KP
15,897
23.7% share
11,703g
191 CS · 8.3/m
Tico#1911
Camille · Support
3 / 7 / 11
70% KP
10,396
15.5% share
7,385g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
