Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 96 days ago
13 / 6 / 18
K / D / A
60.8%
Kill participation
793.7
Damage / min
11,621g
437.7 gold / min
76
28 placed · 7 cleared
26
1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlightning雷#Light
Riven · Top
6 / 6 / 2
32% KP
15,855
15.4% share
11,296g
178 CS · 6.7/m
Rain of Barrel#br1
Nocturne · Jungle
5 / 11 / 10
60% KP
15,142
14.7% share
10,916g
141 CS · 5.3/m
LEGACY OPERFEITO#CHAD
Viktor · Mid
3 / 13 / 2
20% KP
21,326
20.7% share
8,884g
159 CS · 6/m
Zawon#br1
Vel'Koz · ADC
9 / 9 / 4
52% KP
34,497
33.6% share
13,102g
190 CS · 7.2/m
Rasmessin#1925
Pantheon · Support
2 / 12 / 4
24% KP
15,981
15.5% share
7,647g
35 CS · 1.3/m
Red side
VictoryBregger#BR2
Gangplank · Top
7 / 6 / 4
21.6% KP
21,047
16.5% share
12,927g
214 CS · 8.1/m
Ferboy#crvg
Taliyah · Jungle
7 / 5 / 10
33.3% KP
17,966
14.1% share
12,400g
204 CS · 7.7/m
wpff#2 4
Ekko · Mid
19 / 2 / 10
56.9% KP
45,990
36% share
15,665g
216 CS · 8.1/m
SlasH#SLA
Ezreal · ADC
5 / 6 / 14
37.3% KP
21,699
17% share
11,720g
153 CS · 5.8/m
Zayco#Zayco
Pyke · Support
13 / 6 / 18
60.8% KP
21,073
16.5% share
11,621g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
