Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renata Glasc
Victory
Ranked Solo/Duo · 95 days ago
4 / 7 / 20
K / D / A
72.7%
Kill participation
472.7
Damage / min
10,279g
352.2 gold / min
107
32 placed · 15 cleared
49
1.7 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryeu amo gato#jmz
Rumble · Top
8 / 3 / 9
51.5% KP
33,215
29% share
13,662g
264 CS · 9/m
t3tix#01111
Qiyana · Jungle
4 / 6 / 8
36.4% KP
17,563
15.3% share
13,179g
215 CS · 7.4/m
Flxrzinha#br1
Tahm Kench · Mid
8 / 3 / 12
60.6% KP
27,023
23.6% share
12,526g
185 CS · 6.3/m
honeybee#gabis
Seraphine · ADC
9 / 6 / 11
60.6% KP
22,906
20% share
13,792g
214 CS · 7.3/m
Zayco#Zayco
Renata Glasc · Support
4 / 7 / 20
72.7% KP
13,794
12% share
10,279g
49 CS · 1.7/m
Red side
DefeatFaizer#000
K'Sante · Top
3 / 4 / 2
20% KP
15,393
14.4% share
9,857g
208 CS · 7.1/m
sojourn#luv
Talon · Jungle
8 / 8 / 6
56% KP
26,320
24.5% share
13,185g
245 CS · 8.4/m
Magras#Mgr
Orianna · Mid
5 / 5 / 1
24% KP
30,805
28.7% share
12,403g
246 CS · 8.4/m
girlfromnowhere#66666
Lux · ADC
6 / 4 / 9
60% KP
20,728
19.3% share
11,937g
188 CS · 6.4/m
NAGASAWA#TOP1
Pantheon · Support
3 / 12 / 14
68% KP
13,984
13% share
9,015g
44 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
