Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 95 days ago
0 / 7 / 1
K / D / A
3.3%
Kill participation
424.6
Damage / min
8,553g
330 gold / min
25
10 placed · 0 cleared
200
7.7 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGuaxi#legal
Vladimir · Top
8 / 2 / 8
42.1% KP
28,713
27.8% share
12,703g
216 CS · 8.3/m
guga fighter#001
Viego · Jungle
9 / 6 / 4
34.2% KP
14,165
13.7% share
12,525g
201 CS · 7.8/m
nuits d ete#give1
Lee Sin · Mid
12 / 5 / 10
57.9% KP
26,405
25.6% share
13,375g
180 CS · 6.9/m
TWTV RagZark#RAG
Singed · ADC
5 / 7 / 13
47.4% KP
14,551
14.1% share
11,876g
167 CS · 6.4/m
capybara#eloy
Jax · Support
4 / 10 / 19
60.5% KP
19,406
18.8% share
9,857g
37 CS · 1.4/m
Red side
DefeatZayco#Zayco
Yone · Top
0 / 7 / 1
3.3% KP
11,005
11.7% share
8,553g
200 CS · 7.7/m
Dizin#Dizin
Sylas · Jungle
9 / 4 / 7
53.3% KP
20,081
21.3% share
12,364g
221 CS · 8.5/m
STEPZ#asd
Yasuo · Mid
8 / 11 / 5
43.3% KP
24,011
25.4% share
13,073g
243 CS · 9.4/m
Mashiro#BRSP
Tristana · ADC
8 / 5 / 7
50% KP
20,190
21.4% share
12,493g
193 CS · 7.4/m
konseki#knsk
Camille · Support
5 / 11 / 16
70% KP
19,115
20.2% share
9,851g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
