Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 81 days ago
7 / 7 / 3
K / D / A
58.8%
Kill participation
811.9
Damage / min
10,216g
442.6 gold / min
14
8 placed · 2 cleared
157
6.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLEV Devost#BR2
Olaf · Top
6 / 6 / 1
41.2% KP
13,174
19.2% share
9,150g
164 CS · 7.1/m
zlittleball#br11
Hecarim · Jungle
1 / 11 / 6
41.2% KP
10,931
15.9% share
7,243g
117 CS · 5.1/m
Zayco#Zayco
Sylas · Mid
7 / 7 / 3
58.8% KP
18,742
27.3% share
10,216g
157 CS · 6.8/m
RatoV2#1v9
Corki · ADC
3 / 5 / 6
52.9% KP
17,906
26.1% share
9,745g
168 CS · 7.3/m
pyke1234#pyke1
Pyke · Support
0 / 8 / 9
52.9% KP
7,855
11.4% share
5,993g
24 CS · 1/m
Red side
VictoryVKS NEXT TOPKING#crown
Varus · Top
5 / 4 / 7
32.4% KP
24,241
23.9% share
11,198g
197 CS · 8.5/m
Koetz#Koetz
Rek'Sai · Jungle
6 / 3 / 13
51.4% KP
12,793
12.6% share
10,927g
169 CS · 7.3/m
Meguminó#Megu
Ambessa · Mid
15 / 3 / 6
56.8% KP
28,528
28.2% share
14,178g
191 CS · 8.3/m
sandman#areia
Cassiopeia · ADC
4 / 4 / 9
35.1% KP
19,025
18.8% share
10,265g
184 CS · 8/m
Jojos#8306
Camille · Support
7 / 3 / 11
48.6% KP
16,744
16.5% share
8,328g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
