Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 76 days ago
11 / 4 / 13
K / D / A
46.2%
Kill participation
1,098.8
Damage / min
14,369g
477.6 gold / min
20
5 placed · 3 cleared
177
5.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlolololololololo#valeu
Cho'Gath · Top
4 / 6 / 12
51.6% KP
23,620
18.4% share
12,596g
210 CS · 7/m
nuits d ete#give1
Talon · Jungle
10 / 5 / 7
54.8% KP
29,594
23.1% share
16,101g
255 CS · 8.5/m
Klauszembergg#Klaus
Zoe · Mid
5 / 10 / 10
48.4% KP
27,121
21.2% share
11,946g
220 CS · 7.3/m
pinkpurple99999#br1
Karthus · ADC
8 / 13 / 13
67.7% KP
39,030
30.5% share
13,979g
212 CS · 7/m
Diniz Batera 2#br1
Pyke · Support
4 / 18 / 9
41.9% KP
8,798
6.9% share
8,650g
28 CS · 0.9/m
Red side
Victoryinori#lrsz
Ahri · Top
8 / 6 / 18
50% KP
38,411
24.5% share
13,264g
195 CS · 6.5/m
Zayco#Zayco
Viego · Jungle
11 / 4 / 13
46.2% KP
33,055
21.1% share
14,369g
177 CS · 5.9/m
requiem#Mila
Yasuo · Mid
9 / 7 / 9
34.6% KP
26,247
16.8% share
15,336g
264 CS · 8.8/m
SurtPie#tesão
Zeri · ADC
20 / 8 / 6
50% KP
52,992
33.9% share
20,200g
262 CS · 8.7/m
yang guifei#ropi
Soraka · Support
4 / 6 / 27
59.6% KP
5,756
3.7% share
10,527g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
