Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Ranked Solo/Duo · 70 days ago
7 / 10 / 13
K / D / A
44.4%
Kill participation
987.3
Damage / min
15,490g
465.2 gold / min
24
4 placed · 5 cleared
264
7.9 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattiti#shaco
Cho'Gath · Top
5 / 13 / 3
15.1% KP
20,745
13.1% share
12,976g
214 CS · 6.4/m
Vinite#6240
Nocturne · Jungle
12 / 8 / 10
41.5% KP
34,355
21.7% share
15,537g
240 CS · 7.2/m
Grevthar#BRA1
Cassiopeia · Mid
20 / 7 / 14
64.2% KP
58,165
36.7% share
18,847g
272 CS · 8.2/m
doutor tadalinha#rvn
Locke · ADC
15 / 9 / 6
39.6% KP
35,922
22.7% share
14,616g
175 CS · 5.3/m
Sabotage#nbdy
Rell · Support
1 / 8 / 32
62.3% KP
9,171
5.8% share
11,183g
19 CS · 0.6/m
Red side
VictoryZezas#br1
Ekko · Top
12 / 11 / 12
53.3% KP
41,317
21% share
17,210g
241 CS · 7.2/m
ONE TRUE KING#shin
Kindred · Jungle
21 / 11 / 8
64.4% KP
78,458
40% share
21,299g
248 CS · 7.4/m
Zayco#Zayco
Zaahen · Mid
7 / 10 / 13
44.4% KP
32,877
16.7% share
15,490g
264 CS · 7.9/m
qzwq#sleep
Xerath · ADC
2 / 8 / 15
37.8% KP
26,041
13.3% share
12,053g
157 CS · 4.7/m
pyke1234#pyke1
Pyke · Support
3 / 13 / 18
46.7% KP
17,677
9% share
10,855g
14 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
