Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 70 days ago
13 / 4 / 4
K / D / A
81%
Kill participation
1,309.6
Damage / min
17,255g
529.6 gold / min
24
4 placed · 5 cleared
256
7.9 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOldust#BR07
Zaahen · Top
3 / 5 / 5
38.1% KP
32,576
23% share
12,145g
216 CS · 6.6/m
dial tone#marto
Gwen · Jungle
5 / 4 / 3
38.1% KP
27,611
19.5% share
14,848g
315 CS · 9.7/m
sakayanagi#1 1
Tryndamere · Mid
4 / 4 / 3
33.3% KP
45,566
32.2% share
14,355g
321 CS · 9.9/m
Valeyzitu#mage
Lux · ADC
5 / 5 / 9
66.7% KP
26,337
18.6% share
14,003g
273 CS · 8.4/m
Ágata#Lovly
Nami · Support
4 / 3 / 11
71.4% KP
9,373
6.6% share
9,240g
30 CS · 0.9/m
Red side
Victoryhaxixe abuser#anna
Sion · Top
0 / 4 / 8
38.1% KP
28,208
20.6% share
10,630g
205 CS · 6.3/m
Vinite#6240
Vi · Jungle
3 / 3 / 11
66.7% KP
16,318
11.9% share
11,990g
193 CS · 5.9/m
Zayco#Zayco
Locke · Mid
13 / 4 / 4
81% KP
42,672
31.2% share
17,255g
256 CS · 7.9/m
Kramer#Lucas
Viktor · ADC
5 / 5 / 7
57.1% KP
34,680
25.4% share
15,579g
248 CS · 7.6/m
barbara#meow
Sona · Support
0 / 5 / 20
95.2% KP
14,768
10.8% share
9,319g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
