Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 67 days ago
4 / 9 / 15
K / D / A
46.3%
Kill participation
430.2
Damage / min
11,467g
340.9 gold / min
114
48 placed · 11 cleared
29
0.9 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynicklink#12345
Warwick · Top
17 / 4 / 4
51.2% KP
31,005
22.3% share
17,612g
226 CS · 6.7/m
Methal#KING
Lee Sin · Jungle
11 / 7 / 12
56.1% KP
29,470
21.2% share
16,349g
201 CS · 6/m
Mings#Bird
Anivia · Mid
3 / 4 / 13
39% KP
30,206
21.7% share
13,453g
233 CS · 6.9/m
ariziinho#Hwei
Hwei · ADC
6 / 3 / 19
61% KP
34,130
24.5% share
14,812g
258 CS · 7.7/m
Zayco#Zayco
Pyke · Support
4 / 9 / 15
46.3% KP
14,468
10.4% share
11,467g
29 CS · 0.9/m
Red side
DefeatDessendre Canvas#verso
Camille · Top
4 / 12 / 3
25.9% KP
23,283
19.6% share
12,215g
203 CS · 6/m
Junichi#DEC
Talon · Jungle
2 / 7 / 8
37% KP
18,609
15.7% share
12,140g
216 CS · 6.4/m
GOOD GAME GG XD#0404
Cassiopeia · Mid
8 / 5 / 10
66.7% KP
32,422
27.4% share
12,853g
227 CS · 6.7/m
unethical#333
Mel · ADC
12 / 7 / 2
51.9% KP
32,403
27.3% share
15,746g
299 CS · 8.9/m
SuperCleber#Super
Bard · Support
1 / 10 / 15
59.3% KP
11,785
9.9% share
9,311g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
