Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 66 days ago
10 / 10 / 2
K / D / A
32.4%
Kill participation
624.2
Damage / min
15,895g
430.8 gold / min
37
7 placed · 7 cleared
290
7.9 CS / min
Objective control
4
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjanavi#BR2
K'Sante · Top
4 / 5 / 13
45.9% KP
23,327
16% share
12,322g
216 CS · 5.9/m
hey jude#2306
Riven · Jungle
15 / 7 / 7
59.5% KP
42,839
29.5% share
20,669g
257 CS · 7/m
Zayco#Zayco
Locke · Mid
10 / 10 / 2
32.4% KP
23,033
15.8% share
15,895g
290 CS · 7.9/m
Overload#EZYR
Syndra · ADC
6 / 7 / 15
56.8% KP
37,788
26% share
17,721g
290 CS · 7.9/m
kadú#MAX
Bard · Support
2 / 7 / 21
62.2% KP
18,430
12.7% share
12,338g
42 CS · 1.1/m
Red side
Victorynicklink#12345
Jax · Top
4 / 7 / 7
30.6% KP
23,826
16.2% share
13,990g
250 CS · 6.8/m
theploze#6872
Jarvan IV · Jungle
11 / 4 / 16
75% KP
23,682
16.1% share
18,041g
249 CS · 6.7/m
seixon o tal#Chovy
Ahri · Mid
4 / 9 / 16
55.6% KP
31,522
21.4% share
15,055g
268 CS · 7.3/m
pinkpurple99999#br1
Karthus · ADC
16 / 10 / 11
75% KP
61,758
42% share
20,762g
327 CS · 8.9/m
bergamota#pia
Milio · Support
1 / 7 / 23
66.7% KP
6,353
4.3% share
10,366g
23 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
