Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 65 days ago
16 / 5 / 7
K / D / A
56.1%
Kill participation
1,349.4
Damage / min
18,597g
560.7 gold / min
19
6 placed · 4 cleared
246
7.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydias de chuva#222
Viktor · Top
7 / 6 / 12
46.3% KP
40,319
27.2% share
15,656g
293 CS · 8.8/m
XUXUCÃO TORABOGA#BAHIA
Vi · Jungle
10 / 10 / 11
51.2% KP
25,438
17.2% share
15,815g
225 CS · 6.8/m
ichibio keka#kr2
Twisted Fate · Mid
2 / 4 / 7
22% KP
18,060
12.2% share
12,459g
200 CS · 6/m
Zayco#Zayco
Yone · ADC
16 / 5 / 7
56.1% KP
44,754
30.2% share
18,597g
246 CS · 7.4/m
Ágata#Lovly
Sona · Support
6 / 3 / 24
73.2% KP
19,700
13.3% share
12,816g
23 CS · 0.7/m
Red side
Defeatpollogamermental#ity
Singed · Top
6 / 4 / 7
46.4% KP
14,988
13.1% share
14,678g
291 CS · 8.8/m
Junichi#DEC
Pantheon · Jungle
7 / 9 / 9
57.1% KP
25,626
22.4% share
13,317g
179 CS · 5.4/m
Ado#Void
Akali · Mid
6 / 8 / 4
35.7% KP
26,065
22.8% share
12,620g
245 CS · 7.4/m
juny#misa
Miss Fortune · ADC
8 / 11 / 5
46.4% KP
36,347
31.8% share
16,333g
271 CS · 8.2/m
Lerry#2106
Nami · Support
1 / 9 / 17
64.3% KP
11,341
9.9% share
9,292g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
