Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 65 days ago
8 / 9 / 3
K / D / A
40.7%
Kill participation
525.3
Damage / min
10,169g
401.1 gold / min
11
4 placed · 1 cleared
170
6.7 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFalcão#MAIN
Ambessa · Top
6 / 5 / 6
36.4% KP
18,220
18.6% share
12,098g
200 CS · 7.9/m
Last Continuum#Kyros
Ekko · Jungle
10 / 6 / 6
48.5% KP
21,263
21.7% share
13,947g
201 CS · 7.9/m
ShaQuinn#shaqs
Quinn · Mid
8 / 6 / 5
39.4% KP
25,810
26.3% share
11,533g
195 CS · 7.7/m
blue eyes#114
Sivir · ADC
8 / 4 / 8
48.5% KP
19,777
20.2% share
14,119g
256 CS · 10.1/m
joaquim pardinho#br1
Swain · Support
1 / 6 / 17
54.5% KP
12,919
13.2% share
9,468g
60 CS · 2.4/m
Red side
Defeatmeu chá#KY4
Bel'Veth · Top
3 / 7 / 4
25.9% KP
8,573
12.3% share
8,586g
156 CS · 6.2/m
Levi#zin
Graves · Jungle
6 / 4 / 5
40.7% KP
15,337
21.9% share
11,056g
181 CS · 7.1/m
Zayco#Zayco
Locke · Mid
8 / 9 / 3
40.7% KP
13,317
19% share
10,169g
170 CS · 6.7/m
hollowed ghosty#bless
Seraphine · ADC
5 / 5 / 11
59.3% KP
17,167
24.5% share
13,575g
242 CS · 9.5/m
Dr cj#kek
Camille · Support
5 / 8 / 11
59.3% KP
15,569
22.3% share
8,734g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
