Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 64 days ago
9 / 10 / 4
K / D / A
38.2%
Kill participation
667.3
Damage / min
12,227g
387.3 gold / min
24
7 placed · 5 cleared
216
6.8 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBli#Teemo
Teemo · Top
12 / 6 / 7
55.9% KP
33,167
30.4% share
15,511g
263 CS · 8.3/m
Vinicete#vini7
Jarvan IV · Jungle
4 / 7 / 19
67.6% KP
18,650
17.1% share
14,040g
202 CS · 6.4/m
Zayco#Zayco
Locke · Mid
9 / 10 / 4
38.2% KP
21,065
19.3% share
12,227g
216 CS · 6.8/m
Testacc#sauce
Jhin · ADC
6 / 8 / 9
44.1% KP
27,606
25.3% share
14,619g
270 CS · 8.6/m
juny#misa
Janna · Support
3 / 5 / 23
76.5% KP
8,601
7.9% share
10,017g
23 CS · 0.7/m
Red side
VictoryShaQuinn#shaqs
Quinn · Top
8 / 5 / 9
47.2% KP
28,733
23.7% share
16,033g
267 CS · 8.5/m
do it for her#cisne
Kindred · Jungle
8 / 9 / 7
41.7% KP
22,729
18.8% share
15,318g
261 CS · 8.3/m
seixon o tal#Chovy
Ahri · Mid
16 / 5 / 10
72.2% KP
42,333
35% share
18,696g
262 CS · 8.3/m
GEENA#66666
Syndra · ADC
1 / 8 / 6
19.4% KP
13,588
11.2% share
12,687g
248 CS · 7.9/m
gurincriveI#br1
Skarner · Support
3 / 7 / 15
50% KP
13,638
11.3% share
10,738g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
