Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 64 days ago
11 / 3 / 5
K / D / A
57.1%
Kill participation
1,047.7
Damage / min
14,772g
587 gold / min
12
6 placed · 2 cleared
232
9.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatALOPRASPRIMEMODE#GOAT
Olaf · Top
4 / 5 / 1
26.3% KP
13,427
20.7% share
10,741g
222 CS · 8.8/m
Levi#zin
Lee Sin · Jungle
6 / 5 / 4
52.6% KP
13,481
20.7% share
10,588g
156 CS · 6.2/m
hi im ignesz#br1
Ziggs · Mid
3 / 4 / 6
47.4% KP
15,423
23.7% share
10,270g
213 CS · 8.5/m
subliminar#0002
Kai'Sa · ADC
4 / 9 / 2
31.6% KP
8,155
12.6% share
8,968g
166 CS · 6.6/m
no comms#saint
Senna · Support
2 / 6 / 10
63.2% KP
14,493
22.3% share
8,164g
36 CS · 1.4/m
Red side
Victoryator pago#globo
Yorick · Top
2 / 2 / 7
32.1% KP
14,525
16.2% share
11,723g
234 CS · 9.3/m
KeeeSh#nub
Fiddlesticks · Jungle
11 / 7 / 8
67.9% KP
21,700
24.2% share
13,389g
170 CS · 6.8/m
potato the cat#envy
Orianna · Mid
4 / 3 / 10
50% KP
20,618
23% share
11,255g
218 CS · 8.7/m
Zayco#Zayco
Yasuo · ADC
11 / 3 / 5
57.1% KP
26,368
29.4% share
14,772g
232 CS · 9.2/m
Bwipo carioca#DOGS
Nautilus · Support
0 / 4 / 14
50% KP
6,399
7.1% share
7,396g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
